π°οΈ VEILRUNNERS // NEXUS TRANSMISSION
CAPTAINβS LOG #01 β BETA VERSION LANDMARK
Cycle 2455.10.18 | From the Corvus Reach
ββββββββββββββββββββββββββββββββββββ
01000010 01000101 01010100 01000001
ββββββββββββββββββββββββββββββββββββ
βSomethingβs wrong in the hyperspace corridor.
The AI swears weβre still inside the lane –
but the stars donβt match.β
ββββββββββββββββββββββββββββββββββββ
This week I finally reached what I can call a Beta Version of the rules. All sections that have to do with the RPG system are funcitonally complete. The majority of the work is now in the creation of the roll tables, inparticular the Mission Tables.
Yesterday I finished the table format and the tag list. I have about 50 General Missions in a previous format that I can convert with a bit of effort. There are a lot to create and since this is the heart of the game, I want to use care, not rush it!
Veilrunners isn’t built with just a bunch of low-detail random tables. It’s about a living, breathing world where decisions matter and the crew is faced with tough decisions.
ββββββββββββββββββββββββββββββββββββ
βThe Reach doesnβt roll dice: it
rolls consequences. Every choice a
crew makes ripples outward, shaping
the living void they dare to cross.β
ββββββββββββββββββββββββββββββββββββ
Next on the list: Start populating the Mission Tables
β Dave Ranck, Creator of Veilrunners
βChart your course. Face the unknown. Run the Veil.β
ββββββββββββββββββββββββββββββββββββ
01000010 01000101 01010100 01000001
ββββββββββββββββββββββββββββββββββββ
#Veilrunners #DaveRanck #SciFiRPG #IndieRPG #SoloRPG #CoopRPG #TabletopRPG #RPGDesign #IndieGameDev #RunTheVeil
